Go through the door where Barrett was and enter room D605. Go back and turn right, then go back down the hall where you came from. Ĭheck room D608 and D609 then go towards the door opposite of room D608. You will see more illusions of yourself, and. Check room D602 and continue down the hall. In the next corner of the hall,īy room D607, you will see multiple illusions of yourself running on the walls and on the floor. Go through the door.Ĭheck room D605 then continue down the hall and check room D607. Approach it then quickly goīack because it turns into a bomb. You will encounterĪn illusion of Barrett in front of the door at the end of the hall. Continue down the hall, check rooms D602 and D607.
Do not go through the door next to rooom D609, instead go back and you will see another Take him out, then check rooms D608Īnd D609. Go trough the door.Ī new illusion will appear that turns into another MP2. Use TK to keep him away and take him out. When the illusion fades check roomsĭ608 and D609, then go down the hall opposite of room D608. Go down the hall the other way and check room D602 then continueĭown the hall. When he stops, he will turn into an MP2 so be ready to take him out. When you leave the vent, go down the hall to your right. The "checkpoints" on the map are marked with a symbol in the walkthrough. Illusion, then back out until it fades just to be sure. Sometimes the illusions can leave behind grenades so walk into the room to activate the Useful things so make sure you go through all open rooms if you need to fill up on something. Mostly this will be ammo, health packs or other Once it fades it will leave an item behind. All the other rooms contain an illusion of a character from the game and The rooms marked on the map with an "L" are locked so dontīother with those.
Sadly, the developers went bankrupt and no sequel is in sight.Ģnd playthrough: Easy Mode + Collectibles - 2h25mThis is a very straight forward walkthrough of the office maze so only use it if you are Psi-Ops, in spite of its flaws, is still an amazing experience and highly recommended. It was a tiny little bit more polished, came with a mysterious and varied soundtrack and just kept the pacing under better control. Personally, I've had a good time with this game, but Second Sight is the clear winner here, without a question.
But hey, at least you have unlockable extra missions, player skins and modes so you have the encouragement to get back and invest more hours. These are no huge flaws and will not leave a sour taste in your mouth but there is also the very short length, the lack of variety in bad guys and the story being rushed and ending on a cliffhanger.
PSI OPS THE MINDGATE CONSPIRACY WALKTHROUGH PC
I know, for the time being, PC variants of console games weren't the greatest and the same applies to this case: background music constantly stuttering, minimal crashes and texture glitches. Now, what SS does not have is some entertaining boss fights and there is enough for Psi-Ops to stand out. Another hint at Second Sight: some puzzles await you here as well and they too don't stagnate the progress for too long. The environmental props help you fighting off your enemies quick and intuitively. Hell f*cking yeah! Psi-Ops too features amazing physics and responsive controls, allowing us to go on a rampage with style. So how are the abilities, are they fun to use and efficient enough? And just like in Second Sight (the comparison is simply unavoidable), you regain all your elements piece by piece as you play through. An attractive blonde frees us from our cell and injects a drug to help us remember who we were and what tricks we have up our sleeve. Well, not quite.ĭespite the impactful and a technically impressive CGI intro, it starts almost the same as Second Sight, with our protagonists isolated somewhere and his mind wiped. It was meant to be a fast and action-packed blockbuster with cool psychic powers and I'd say they succeeded at the formula. One of such projects was Psi-Ops and just like Second Sight, it's been released in 2004, only a few months earlier. Stranglehold, The Suffering, Mortal Kombat, you name it. The company known for working on rather short but highly entertaining titles.